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If this card is Special Summoned: You can pay 500 LP add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. You can only use this effect of "Vampire Duke" once per turn. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap) your opponent sends 1 card of that type from their Deck to the Graveyard. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard Special Summon that target in face-up Defense Position. You can only activate 1 "Vampire Domination" per turn. When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Awakening" per turn. Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster. Vampire Awakening A must-have Trap Card for "Vampire" Decks that can Special Summon 1 "Vampire" monster from your Deck.Īs the monster Special Summoned with this effect will be destroyed at the end of the turn, use it to Xyz Summon a monster during your turn or Special Summon a "Vampire" monster that can use Graveyard effects during your opponent turn.Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster.Monsters Special Summoned from the Extra Deck tend to have high DEF, so there is a high chance you'll be able to take out your opponent's powerful monster with this single card! Smashing Ground A Spell Card that destroys 1 face-up monster your opponent controls that has the highest DEF!.In addition, if your opponent destroys this card and it's sent to the Graveyard, you can draw 1 card! Once per turn, you can change the ATK of 1 face-up monster on your opponent's field to 0 as well as negate its effect!
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